Circular Economy

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Welding technologies

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Augmented Reality

 

Want to use Augmented Reality in your activity? We have the perfect FREE course for you! Available in English, Romanian, Icelandic and Lithuanian languages. 

3D Printing

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  • MAGIC
  • digi4H
  • ICARUS
  • dComFra
  • SEE4.0
  • CE4FOOD
  • CRANE4.0
  • EAGLE
  • VINCI
  • VITAL
  • TEX4.0

EEA Project No. EY-COP-001

Global Digital Manufacturing Industry 4.0 - Joint Curriculum and Research (MAGIC)

In order to embrace IND4.0 working environments in a company, the training and qualifications of its skilled workers must be adapted to meet the new requirements of this

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Erasmus+ Project No. 2019-1-MT01-KA202-051203 funded by EUPA Malta

A digital VET toolkit for promoting the 4th Industrial Revolution in the European health sector
(digi4HEALTH)

Objectives

The main aim of this Project called digi4HEALTH (A Digital VET Toolkit for Promoting the 4th Industrial

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Erasmus+ Project No. 22019-1-MT01-KA203-051265

An Innovative Higher Education Institution Training Toolbox to EffeCtively AddRess the EUropean InduStry 4.0 Skills Gap and Mismatches – ICARUS

Introduction
Project ICARUS brings together a number of experts and leaders in Industry 4.0 from European Higher Education Institutions

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Erasmus+ Project No.

598236-EPP-1-2018-1-LT-EPPKA2-CBHE-SP (dComFra)

Digital competence framework for Ukrainian teachers and other citizens (dComFra)

The purpose of this project is to improve the Digital Competence (DC) development situation in Ukraine (UA), to harmonize it with the European mainstream by adaptation of the Digital Competence Frameworks for Citizens and for Educators, creation Ukrainian National Digital Coalition (UNDC); to reform in-service training for teachers and to provide “best practices” experiences of how DC could be further developed in general and adapted

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Erasmus+ Project No. 2019-1-PL01-KA202-064936

SEE4.0 – Enabling Industry 4.0 in Small European Enterprises

Main objectives:
The main objective of SEE 4.0 project is to strengthen Industry 4.0 – related key competences of SMEs owners and managers through developing innovative training materials purposely designed to

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Erasmus+ Project No. 2020-1-RO01-KA202-080164

Connecting ICT solutions with circular food to lay a path for sustainability (CE4FOOD)

New CE4Food European Project fosters food waste awareness within the scope of Circular Economy

This new European transnational project started on the first of November 2020 and

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Erasmus+ Project No.

2019-1-ES01-KA202-065956

A Digital Trainers Toolbox To Help Crane Operators Update Their Skills for Industry4.0 Environments

(CRANE 4.0)

A Digital Trainers Toolbox To Help Crane Operators Update Their Skills for Industry4.0 Environments (2019-1-ES01-KA202-065956)

CRANE 4.0 takes inspiration from the Analytical Report Improving the human capital basis issued by the European Construction Sector Observatory of the European Commission (ECSO, 2017) which urges to up-skill and re-skill the European construction labour force with new skills to meet the demand of

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Erasmus+ Project No. 2021-1-CZ01-KA220-VET-000033007

EuropeAn 3d printinG poLymer opErators (EAGLE)

The development of a brand-new AM Polymer Operator harmonized curriculum aligned with industry and constantly updated on a regular basis, is a priority in current times. The EAGLE project will tackle the

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Erasmus Project No. 2021-1-MT01-KA220-VET-000025011

Virtual & Augmented Reality Trainers Toolbox to foster Low Carbon Tourism & Related Entrepreneurship


7 European partners working together to foster Low Carbon Tourism

The VINCI project thus aims to foster a shift towards low carbon tourism (LCT)

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Erasmus Project No. 2021-1-CZ01-KA220-ADU-000026532

A Modular VR & AR Based Educational Toolkit To Help EU Adults Foster Climate Neutral Practices


The VITAL project is motivated by the EU's Green Deal Action Plan and the exploitation of two Erasmus+ priorities – the fight against climate change combined with digital transformation in this case in the adult education sector. Various studies, statistics and surveys show that the rate of natural resource extraction is rapidly growing and our planet and the home of mankind

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Erasmus+ Project No. 2023-1-DE02-KA220-VET-000154009

Enabling Industry 4.0 Skills in Textile SMEs (TEX4.0)

TEX4.0, the project to enable Industry 4.0 Skills in Textile SMEs


The TEX4.0 project a ims to provide VET learners, including the current textile workforce and NEETs, with training and upskilling on Textile 4.0 – related technologies, in order to keep up with the rapid technological advances of the sector and to increase their employability opportunities.

This initiative is co-funded by the Erasmus+ programme of the European Union and

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EAGLE

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Erasmus+ Project No. 2021-1-CZ01-KA220-VET-000033007

 

EuropeAn 3d printinG poLymer opErators (EAGLE)

 

The development of a brand-new AM Polymer Operator harmonized curriculum aligned with industry and constantly updated on a regular basis, is a priority in current times. The EAGLE project will tackle the adversities previously identified with the development of a brand-new harmonized training curriculum for AM Polymer Operators.


The EU Additive manufacturing industry is increasingly expanding, resulting in the creation of new positions that necessitate the acquisition of new skills and qualifications. For the next 24 months the primary goals of the EAGLE project are to develop novel curricula, course training materials, and an e-platform centered on the idea of innovative learning and unified standard creation. These resources will provide adults with a benchmark measure, and they will be free and available to the public. The project aim is also closely tied to the betterment of the skills mismatch and is addresses the creation of a wide standard of qualification from which will in the end benefit the industrial labor market.


The project expects a powerful impact on the applicants, participating organisations, target groups and other relevant stakeholders. The partners will work hard to ensure that EAGLE project activities and results lead to a significant increase in the number of VET graduates with suitable 3D printing skills and knowledge that enter the job market, thus supporting the European economic growth and contributing to a better society. Impact on the participants: - increased knowledge on 3D printing technology - acquisition of 3D printing skills and knowledge relevant for the European job market needs - improved multicultural and communication skills.


Observing, shadowing and discussing work with colleagues will represent the most important measure for transfer and acquisition of knowledge.

The project will be implemented in the Czech Republic, Romania, Belgium and Hungary.


You can visit ewf.be for more information.

 

 

This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. Erasmus+: 2021-1-CZ01-KA220-VET-000033007

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vision Our long term vision vision is that our research and innovation activities will contribute to solutions for some of nowadays industrial problems, leading to Industry 4.0 successfull worldwide implementation.


 

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